Working on my data layer for rooms, zones and exits today, and realizing how poorly I know vanilla Ecto at this stage. Once more unto the breach!

If you're looking to talk to me or hear from me about things that aren't directly related to this game, give me a follow over at @shane. 👋

I'll be using this account to talk about various technical and non-technical aspects of my first experience with gamedev.

The live copy of the game will be deployed at and will eventually feature a web presence at that same hostname, but is currently under constriction and has extremely minimal content.

Realmatic Theory is an in-development MUD game set in the universe of Brandon Sanderson's Cosmere.

The game is currently written in the Elixir programming language, mostly from scratch, and deployed to Kubernetes on GKE.

The social network of the future: No ads, no corporate surveillance, ethical design, and decentralization! Own your data with Mastodon!