https://exventure.world is alive! I am pretty happy with the state of this hosting service, I can get a new game spun up pretty quickly. Eventually I will automate this further, but first people who actually want to use it!
Happy Holidays! This update adds an advanced text analyser, color map support for Starmourn's map download, and various quality of life improvements.
A lot of this turned into having a blast with NPC behaviors... expect a slightly more alive version of Myelin once these go live 😎
I added some heirloom apples, cookies, and D&D spells to the dataset of pies to see if the neural net would make some more medieval-sounding pies. It worked a little too well.
Crafting overhaul is nearly complete!
- Tools are supported for crafting (for example, you need a blowtorch to craft items from scrap metal)
- Some items can be consumed during crafting. This allows for things such as upgrading armor found on NPCs.
- 'craft search' makes the crafting system easier to navigate.
yeah alright, let's say i'm going to eat two portions of potatoes and then get to streaming some system shock 2 (1999), my first OSA build.
watch this space in 15 mins or so, savvy.
I've been working on the client at myelin.space pretty heavily for the last week or so. Had fun adding systems for music, ambient sounds, and sound effects. It's pretty busted right now though.
Will likely be holding off on making large changes to the game itself until Ranvier/Pinwheel are solidified, but I'll finish most of the crafting revamp.
Still torn as to whether to upgrade/port or stick with what I've got.
Also working on some worldbuilding/quest design on paper ;)
@myelin little did you know shawncplus would be back kicking off ranvier again so soon after this post! Maybe he knew
a post-apocalyptic game using the Ranvier engine
currently in alpha
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